Islands on Another World (GW2)

A fantastical world filled with action and adventure, where the land can be both beautiful and deadly. An RP world based on the Guild Wars game, individuals and groups of people battle deadly creatures, powerful nemeses and each other to maintain a balance between good and evil. Professions of the land include Monks, Rangers, Warriors, Elementalists, Necromancers, Mesmers, Ritualists, Assassins, Dervish and Paragons. Ocassionally humans will seek aid from the 5 gods, Balthazar, Melandru, Dwayna, Grenth, and Lyssa when confronting a powerful foe beyond their abilities.
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Monkey Kitty
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Re: Islands on Another World (GW2)

Post by Monkey Kitty »

Daggerfall City

Nairn would not have to do much infiltration to get wind of local events, as it turned out. The city was quite abuzz with it. Here in Daggerfall - a bit more cosmopolitan and urban than the outlying farmlands, smallholds, and duchies - sympathies seemed to rest mainly with the persecuted elves, though every now and then a contrary whisper would surface about the 'elven threat' instead. Horrifying tales were relayed of torture, kidnap, and murder... but also of resistance, of elves fighting back. The city folk were beginning to become concerned about the large numbers of refugees seeking shelter in Daggerfall. Some elves were gambling on the city remaining safe, while others frantically sought to book passage to distant shores; in both cases, hastily constructed dwellings and tents began popping up in the streets, as citizens and guards kept a wary eye. It would likely be these refugees, if anyone, who could tell the truth of what fate was befalling their people in the countryside. Meanwhile, whispered tales of a mysterious elf leader known only as Farsight began to establish increasingly heroic proportions for this half-mythical figure who was determined to save the elf population from destruction at human hands.

In the inn, Fira would hear much the same rumors. In general, the Rosy Lion served a fairly average clientele, mostly locals drinking in the bar or rooms occupied by travelers passing through, with the occasional guest booking a more long-term stay. There were perhaps a few more elf guests than usual staying at the inn - though not as many as circumstances would normally dictate. So many had been forced to flee in haste with nothing but the clothes on their backs that few could still afford even as relatively modest accommodations as the Lion.

The only guests Fira would notice who really stood out were an Imperial family - a husband, wife, two grown daughters, and one adult son. These particular individuals seemed like fish out of water, far more formal in their dress and manners than anyone nearby, and seemingly with no fears of drawing attention. Quite the contrary, they seemed to enjoy the stir they were causing and were content to look down their noses at anyone who stared. The innkeeper seemed quietly resigned to them - their coin was good, after all, and as long-term residents of the inn, the family had spent quite a bit of it.
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Quaxo9
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Re: Islands on Another World (GW2)

Post by Quaxo9 »

Nairn Tuckamore

From her perch in one of the city's numerous arched facades, she could observe much of the alleyway tent city that was taking up what appeared to have been a merchant transport route. She'd given up on walking the streets herself as they became more congested with people and animals. It was exhausting to remain cloaked for any length of time anyway, so settling herself well above eye level was a ready compromise. Most people didn't notice her presence, but a pigeon was inching closer to the toe of her boot, fluffing its feathers and cooing. She gave it a stern eye, but ultimately decided it wasn’t worth her trouble to try to reason with a bird and returned her attention to the street below.

What they needed was a name. The identity of the instigator of this genocide wouldn’t likely come from the mouths of the refugees. Still, they might give a clue as to where this whole thing began – and if they knew where it started, they could likely narrow down a list of suspects. Well, with the help of local knowledge, hopefully they could.

The monumental nature of the task finally hit Nairn. Somehow saving the worlds hadn’t seemed like such a big deal. There was a trail to follow. A certain person responsible. But now, things had gotten a bit out of hand. How were they supposed to solve all the problems of all these worlds along the way to their overall goal?

She realized that she had been staring at the pigeon for quite some time. It was now sitting on her foot, preening and flirting with the brass buckle on her ankle. A small smile tugged at the corner of her mouth. The little thing was oblivious. Oblivious to the fact that a buckle would never return its affections. Perfectly oblivious to the fact that with a slight movement on her part, it would fall dead to the ground. And yet, it lived. Silly little birds lived and breathed and flew about every day - shouldn’t they have a right to? Perhaps in the grand scheme of things they were all just as oblivious as this little feathered beast. But maybe that was just the beauty of it. To live and move about ones business as though it would carry on until tomorrow seemed a luxury and a necessity all at once. And if she could see enough to prevent the end of that hope for someone, shouldn’t she act on it? Was that not the lesson Sonja Redflame had sought to teach her those years ago?

To observe was her nature, that was true. But to act? To act was a choice. And those choices she made said more about her than anything she could ever write down. So, perhaps it was time to take this journey a bit more seriously. Push herself into study that would assist in solving the problem instead of just indulging her curiosity. Her heart felt a bit heavy at that realization, though she knew it was the right path to take.

Nairn leaned out of her alcove to better survey the whole of the street. There had to be someone who knew more than they were saying. Someone who had an inkling of what was going on. It was time to dig in. She dropped to the ground, surprising a guard who looked up at her in alarm. Nairn spared him a neutral glance, then carefully stepped into the twisted mess of tents and people. The pigeon fluttered behind her, bobbing its head as it alternately walked and half-flew to keep up with its chosen buckle.

She didn't stop to talk with the people who gossiped on circles of crates. The children running around playing some sort of game, she ignored completely. Nairn stopped when her nose told her to. A man sat on the ground, tending a small pot over a fire built of a few coals. His back was straight under the tattered cloak. His eyes never left the steaming pot, but she could tell that he was listening to all the conversations around him. She could also tell that he'd noticed her arrival and was avoiding interacting with her. It was an air that she recognized. A small bag of herbs and salts dropped to the ground beside the man, which briefly caught his attention.

"If you would add these to your soup, I would trade them for a bowl of it."

Without waiting for a reply, Nairn sat herself down in a casual pose. Well, as casual as she could be while fingering a knife hidden in the top of her boot. The pigeon hopped up on her toe and settled itself down to roost. At least someone was comfortable.
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Quaxo9
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Re: Islands on Another World (GW2)

Post by Quaxo9 »

Fira-Nar

Fira sipped her ale down to the dregs and ordered another. The gossip was pretty good and so was the brew. This 'Farsight' character piqued her interest - heroes of epic proportion were always of interest to the young templar. It wasn't that she necessarily had the ambition to be a great hero, but she certainly loved to listen to tales of their daring deeds and victories against all odds. Of course, stories were often just that - stories. She should track down this Farisight and see if there was any merit to these tales. After she finished this pint, of course.

She was halfway through her second mug before she felt like she had to ask the bartender the obvious question. He was nearby, buffing the bar when she leaned forward and whispered, "So, what's the deal with them?" Her head tilted to indicate the Imperial family as though he'd need the reference to know who she was talking about.
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